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MatsuMark
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| Welcome |
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WELCOME TO ILOILOGAMERS!
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Our goal for this site is twofold: to make this site into a repository of all gaming: CCG's, RPG's, Miniatures, Platform and PC game, etc, etc--you name it!--so that many others would be aware of and share in the fantastic world of gaming!
The other goal being making this site into a "meeting place" of sorts for all gamers. A place where we can talk about our common passions, discuss about what's new in the world of gaming, and finally, to set the time and a place to meet up and play our favorite games!
And since gamers, one way or another, do share certain commonalities, this is also a place where we can talk about other hobbies we have, and sometimes just talk about whatever random ideas come to mind!
Enjoy your stay, leave your plus 2 repeating crossbows and EMP pulsar cannons at the door on your way in. You've finally come home!
--IG
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Why I Play L5R
by Mindfreeze
It's been more or less 11 years since I first started playing l5r. but how did I start? hmmm... way back, i was curious of how "CCGs" were played. So i introduced myself to the game. I found some interesting players who played L5R (during that time, i was already an MtG player) at the local card shop where i used to hang out. And that's how it started.
At first, i thought, the art wasn't as "awesome" as the other CCG i played, but, what made me stick to the game? The richly detailed storyline and the people who played the game did. There were plenty of CCG players at that time, but only a few played L5R. The L5r players played purely for fun no matter what strange decks they brought and were not as brutally competitive as the MtG or say, Pokemon environment (<i>mod add: most if not all of us started with MTG, and we're all veteran players enough to admit that some games are more competitive than others-Grail</i>).
Through the years, the number of players thinned out mostly due to responsibilities in real life but none really quit the game. Old faces always show up and ask "do you still play?"
Some time during the Gold Edition arc, only 5 players remained active. jokingly, i told them "this game isn't Legend of the Five Rings, this is Legend of the Five Players". A few more arcs came past and then came Samurai Edition. The characters we all liked, admired, hated and even loathed grew older and most died - their children and their grandchildren now take the scene in the storyline. but still the players are there. dedicated enough to survive all those years with friendship forged like the hardest steel. We didnt just evolve as gamers but as great friends. The cards no longer mattered but the company did.
And that's i why i play L5R. Good game. Excellent story. Great people.
--mindfreeze
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Why I Play RPG
by Hida Rezan
If any of us were to be given a chance to be anything, anyone, at anytime, what would we be?
Playing RPG has been something of a sacred tradition handed down to me, and at the same time its a compulsion that always seem to beckon me back to its otherworldly and fantastic realms.
My first intoducion to the game was through D&D Second Ed (also known as AD&D), and my first game (i think i was a fighter) was an awakening into a reality that i never knew existed! Never mind that i didn't understand the rules at that time--i was a fearsome Fighter, darn it, and i was gonna take this Fire Elemental in front of me no matter what!
We excercise virtues that are oftimes called outdated or stupendous in this world, and we also (sometimes) get to see how it is to indulge in vices that, while most (non gamer) people would find revolting, is actually cathartic in nature. Not that i'd advocate staking the heart of the first pale-skinned person that you see on the street, no siree!
And of course, as the years progress, we do come up with what some folks call "cardboard war stories"--memories that we have or our characters have in some past games.
Like when one of us would start to say, "hey, remember that past campaign when our mage turned into an owl and couldn't change back, and had to communicate with us through owl hoots and our characters couldn't understand a thing?" or "hey, i remember that time when we didn't know how to play Vampire The Masquerade very well and our whole vampire coterie ended up fighting over the body parts of that elder assassin vampire?", Or how about that time when Vince's character cast the spell Hold Monster and the spell couldn't hold the monster and he consequently got eaten by said monster? Or how about that time when that bloody gazebo just..wouldn't..fall! Arrgh!
No, of course we weren't really there...there. But in all the ways that truly matter, we really, really were, and we remember every detail of those adventures, every twist, turns and adversity the Dungeonmaster would throw at us, the treasures and magical items we would get in the end, the rush of levelling up at the end, and the loss we feel when we lose a party member due to "occupational hazards".
That is, until we loot his body and argue who gets the Staff or his Sword of Orc Slaying! And then we laugh our collective assess off! It's only a game, good grief! And yet the friendship we forge are sometimes more genuine than what can be found in our tiny cubicled offices or at our messy school.
But RPG is not about escapism nor is it ever power tripping. For me, it's a discovery of new ways of looking at the world, of ideas suddenly bursting from the dam of imagination, and a brave charge into the world unknown where we can be anyone we imagine--and yes, imagination is the only absolute law in a universe where you can be anything, anyone, at
anytime.
--hida rezan
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